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export default Pool;
/**
* @module pool
*/
/**
* Pool for workers to decode chunks of the images.
*/
declare class Pool {
/**
* @constructor
* @param {Number} [size] The size of the pool. Defaults to the number of CPUs
* available. When this parameter is `null` or 0, then the
* decoding will be done in the main thread.
* @param {function(): Worker} [createWorker] A function that creates the decoder worker.
* Defaults to a worker with all decoders that ship with geotiff.js. The `createWorker()`
* function is expected to return a `Worker` compatible with Web Workers. For code that
* runs in Node, [web-worker](https://www.npmjs.com/package/web-worker) is a good choice.
*
* A worker that uses a custom lzw decoder would look like this `my-custom-worker.js` file:
* ```js
* import { addDecoder, getDecoder } from 'geotiff';
* addDecoder(5, () => import ('./my-custom-lzw').then((m) => m.default));
* self.addEventListener('message', async (e) => {
* const { id, fileDirectory, buffer } = e.data;
* const decoder = await getDecoder(fileDirectory);
* const decoded = await decoder.decode(fileDirectory, buffer);
* self.postMessage({ decoded, id }, [decoded]);
* });
* ```
* The way the above code is built into a worker by the `createWorker()` function
* depends on the used bundler. For most bundlers, something like this will work:
* ```js
* function createWorker() {
* return new Worker(new URL('./my-custom-worker.js', import.meta.url));
* }
* ```
*/
constructor(size?: number | undefined, createWorker?: (() => Worker) | undefined);
workers: any[] | null;
_awaitingDecoder: Promise<any> | null;
size: number;
messageId: number;
/**
* Decode the given block of bytes with the set compression method.
* @param {ArrayBuffer} buffer the array buffer of bytes to decode.
* @returns {Promise<ArrayBuffer>} the decoded result as a `Promise`
*/
decode(fileDirectory: any, buffer: ArrayBuffer): Promise<ArrayBuffer>;
destroy(): void;
}
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